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Brian Sletten, Forward-Leaning Software Engineer, Mentor, Author

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Brian Sletten is a liberal arts-educated software engineer with a focus on forward-leaning technologies. He has a background as a system architect, a developer, a mentor and a trainer. His experience has spanned the online games, defense, finance and commercial domains with security consulting, network matrix switch controls, 3D simulation/visualization, Grid Computing, P2P and Semantic Web-based systems. He has a B.S. in Computer Science from the College of William and Mary. He is a Senior Platform Engineer for Riot Games in Culver City, CA working on League of Legends. He focuses on web architecture, resource-oriented computing, social networking, the Semantic Web, scalable systems, security consulting and other technologies of the late 20th and early 21st Centuries.

Attended conferences

QCon London 2010